Dunpeal Hunter87
Zervas Aeronautics Tribal Band
6
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Posted - 2013.01.28 01:08:00 -
[1] - Quote
I just had an great idea for a new kind of mission that would be great and unique in both Dust 514 and FPS games in general, and i wanted your guys input on this.
Get the &%$#?!! of the planet!!
Basically you and another team get dropped on a hostile planet. But once you are down there you, your team and the opponent team notice that something is wrong. It could be anything, from toxic gas levels too high for your environmental suit to process thus slowly poisoning you, to a massive volcano about to erupt obliterating everyone in its path, or something else entirely.
Or it could be something like a massive bomb you have to install that wipes out everything on the continent you are on.
Once the bomb goes off, you have been poisoned to death, are nothing but a pile of ash from the from the volcano eruption or whatever else suddenly killed you, your team and all of the equipment that is needed for new clones and you are still on the planet the mission is over and you have failed. In other words, if both teams cannot get off the planet in time they both fail.
In order to get off the planet both teams have to get to a extraction point. There is only one extraction point, so both teams are fighting each other while at the same time trying to get to the extraction point which depending on the timer could be very far away.
To make sure that there is only one winning team the team that manages to get off the planet the winning team can disable or destroy the extraction point, leaving the other team behind on the doomed planet.
To make sure that the game is a fair fight there could be certain checkpoints along the way to the extraction point where for example 60% of all players on a team has to check in (100% is not good in case some players suddenly are afk and are still ingame). If a player on a team dies, the new checkpoint will be than the place where they re-spawn.
To make sure that there is not one person who gets in a vehicle and speeds off to the extraction point and wins the game for his entire team you could make it so that the extraction point is unknown to everyone and in order to know its location a group has to work as a team at the checkpoints to hack into the system and locate the next checkpoint, until the latest checkpoint gives the location of the extraction point.
I think this new kind of mission i just came up with would really work nicely on Dust 514. I don't know if anyone remembers still remembers this game: Unreal Tournament 2004. They had basically the same kind of missions, it was called ONSLAUGHT. http://forums.epicgames.com/threads/308901-Descriptions-of-UT2004-s-Assault-and-Onslaught-Game-Types I played it for many years on custom made maps made by people within the unreal 2004 gaming community. Best time (besides playing Eve) i ever had playing video games. If Dust 514 could recreate that, that would be totally awesome. |